Clerics are the priesthood of the Old World, authorised by their churches to conduct services and to minister to the spiritual needs of the faithful. In order to carry out their duties, Clerics are granted access to the deity by the medium of prayer, as well as a number of magical powers. These powers come from prayer and devotion to the deity rather than knowledge and force of will.[1a][1b]

Note that all adventurers are expected to show at least some measure of respect for all the gods - although Clerics are excused from showing respect to deities who are hostile to their own god.[1b]


  • 1: Warhammer Fantasy RPG 1st ED -- Core Rulebook
    • 1a: pg. 96
    • 1a: pg. 150

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