- "Fear, stupid man-thing. We make better. Improve-improve. Pain-pain. But, better-better! "
- —Tichit, Master Moulder[1b]
Through the techniques of fleshmoulding, these Master Moulders create a menagerie of deadly creatures. Ever evolving, this process involves a combination of surgery and exposure to warp energy to create something new and terrifying. Trained in flesh-shaping techniques passed down generation after generation, they are responsible for Giant Rats, Rat Ogres, and any number of other abominations.[1a][1b]
These burly commanders often personally lead their beasts to battle to better inspect the performance of both pack and Packmaster. Master Moulders instill great control and discipline in a pack, largely on account of their ability to cause even more severe pain. Many Master Moulders bear unique (if not downright horrific) tools of their trade, such as the things-catcher - a wicked looking prod with a mechanical grabber.[2a]
- 1 Warhammer Fantasy RPG 2nd ED -- Children of the Horned Rat
- 2 Warhammer Armies: Skaven (7th Edition)
- 2a: pg. 53