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"“And then the Cataclysm came. King Taal rose from His Forest, and with Dark Morr muttering dire portents in His ear, He banished all immortals from the world. But the Cataclysm’s architects refused His order. The Crow, the Hound, the Serpent, and the Vulture were jealous of King Taal, and had tried to use the Great Gates to take what was His. They had failed. As the other immortals fled, the Four attacked, bitter and angry with their frustrations. Many died. After countless battles, King Taal was eventually surrounded. There were few still by his side. Ulric the Wolf. Noble Margileo. Just Verena. Sotek the Snake. Manann of the Sea. And Gentle Shallya, tear-stained and afraid. Even Smiling Ranald had fled, and now hid in the Places Between, fearful for the future. Then, just as the Four and their allies arrived for the Final Battle, Flaming Phoenix, whom all had thought dead, returned from atop His Gleaming Pyramid, and He smote about Him. Thus the rebels were pushed behind the Great Gates, and were sealed there forever. But they were restless in their cage, and soon worked to escape."
—Translated from the Obernarn Stone, now held in the Imperial Museum, Altdorf[1a]
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Taal, Lord of Beasts

Taal is one of the older gods of the Human tribesmen that created the Empire of Man. He is a member of the 'northern' or 'country' family of gods. He is the God of Nature, the Lord of Beasts, Mountains and Forests. His wife is Rhya, the Earth Mother, and his brother is Ulric, the God of Winter and Wolves. Like Nature, Taal is often viewed as indifferent to mortal concerns.

Appearance and SymbologyEdit

Taal is usually depicted as a huge, muscular man with a long beard and antlers upon his head. His second most favoured form is that of a mighty stag.

Taal's holy symbols include antlers, deer skulls, and stone axes.

StricturesEdit

  • Taal's children gladly give themselves for food and sacrifice. Respect and honour this gift to you.
  • A sacrifice of an animal or grain must be made once per month, at the dark of the moon.
  • Each year, all priests must spend seven solitary days and nights away from civilization, communing with nature.
  • Do not clad yourself in metal; instead, wear the hides of your animal kin.
  • Take pride in your natural strength and skill. Avoid firearms and other works of science.

Holy DaysEdit

  • Start Growth (Spring Equinox)
  • Less Growth (Autumn Equinox)
  • Sun Still (Summer Solstice)
  • World Still (Winter Solstice)

CultEdit

Taal is worshipped alongside his wife, Rhya, in a combined cult. While Taal is the dominant partner in the relationship, his worshippers never forget to revere Rhya as well.

HierarchyEdit

StrongholdsEdit

The Cult of Taal and Rhya is the state-sanctioned religion in Talabecland. His worship is strongest in the north and east of the Empire, in the rural areas.

Relations with Other CultsEdit

  • Sigmar:
  • Ulric:

Military OrdersEdit

SectsEdit

Related Invasion CardsEdit

SourcesEdit

  • 1a: Tome of Salvation (WFRP, 2nd ed.), pp. 61-66
  • WFRP Rulebook (2nd Ed.), p. 179

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