- "Vecteek!... Mighty Verminlord, Prince of Ruins and Desolation. Heed the summonings of Grey Seer Thanquol. Harken to the Voice of the Horned Ones Prophet.... Vecteek!... I, Thanquol, servant of the Horned Rat, demand you to pass through this tunnel between worlds! Obey!"
- —Grey Seer Thanquol, summoning the Verminlord Vecteek[2a]
A Verminlord is the supreme manifestation of the Skavens' sole daemonic deity, the Horned Rat. These daemons are by far the strongest and most fearsome the Under-Empire has ever known. The Verminlords are thought to be the daemonic forms of ancient Lords of Decay, warped by the influence of the Horned Rat into his immortal servants. A Verminlord is at once majestic and disgusting, a living icon of ruin, the ultimate scavenger. Although such a being towers in height, it is lithe and quick, its movements evoking the fluid, yet twitchy, scuttling of rats.[1a]
Their heads are bedecked with the spiralling horns and sloughing flesh of the Horned Rat himself. Warpstone amulets and tomes decorate the Verminlord's leprous form, along with chunks of raw warpstone hammered into their flesh. Verminlords are often seen armed with huge, wicked-looking glaives that are fully twice the height of a man but their chisel-teeth and sharp claws are easily capable of tearing a creature to pieces. Any onlooker finds that he cannot look away from the nightmarish creature, yet at the same time fervently hopes not to make eye contact. And this is wise, for even the passing attention of such an ancient and wicked being is enough to stop a man's, heart. Few dare to meet a Verminlord's all-seeing gaze for even an instant and none can hold it.[1a]
A Verminlord is eternally calculating a myriad of interweaving plots, ever seeking the best path towards some desired end. The creature is never still, constantly pacing, stopping to tilt its head as if sniffing for the future. When the time for action comes, however, the Verminlord manifests all the feral savagery of the Skaven race. Its rage is terrifying to behold and few mortals can stand against it. The sinuous body contains the might and strength to challenge a Greater Daemon, and lesser creatures are swept aside in droves. At need a Verminlord can summon a powerful and wicked glaive, which it swings in deadly and unstoppable arcs.[1a]
Types of VerminlordsEdit
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Perhaps the least seen of all the Verminlords are the Deceivers, the Lords of Assassins, the Shadows that Kill. This is as they prefer it. It is not their way to barge about upon a battlefield like some clumsy warlord. Instead, their power lies in stealth. They move in clouds of shadow, obfuscating even those around them. Only when their intrigues are ripe will a Verminlord Deceiver step out of the darkness to strike. Out of nowhere they appear, moving with blurring swiftness. Into their uplifted hands they summon forth triple-bladed throwing stars. With a snap of the wrist, the Verminlord can fling the killing star, sending it to scythe down foes in a great circling arc. The flash of its passing can be seen, leaving decapitated victims and slicing off limbs in its wake. At the end of its circuitous flight, the Verminlord Deceiver will snatch it out of mid-air and throw it again in quick succession. Such is their agility, and their ability to rapidly displace themselves, that the creatures can even throw their weapons and catch it from some completely different part of the battlefield.[3a]
In close combat, the Verminlord Deceivers favour the warpstiletto. A stabbing weapon the length of a man, its steeply acuminated shape allows the blade to penetrate deep into a foe, where its toxic nature can do the most damage with great efficiency. Whilst common soldiers might batter each other ceaselessly, with only a swift thrust from the warpstiletto a Deceiver can fell any foe, no matter how large.[3a]
Also known as the Pestilent Reapers and the Cullers of Civilisation, Verminlord Corruptors are disease given form. They are surrounded by an aura of creeping sickness, and all around them life withers away. The spread of plague is their craft, and at their command are the worst maladies in the world. With but a malicious glance, a Verminlord Corruptor can cause foes to break out in the Roteye Pox, the Oozing Twitch, or the Black Plague. There are none more malignant nor more uncompromising than these infested terrors. Of all the Verminlords, the Corruptors have severely decayed, and, consequently, the least elaborate horns - though simply mentioning this to one of these repulsive rat daemons is certain to begin a vendetta that will last an eternity.[3b]
Although not above a degree of skulking, Corruptors are more likely than any other Verminlords to be at the forefront of battle. They are zealots who incite extreme hate in others, proving especially effective in goading Plague Monks into an extreme frenzy. More sorcerous than most of their kin, the Corruptors can call down plaguestorms, shrivel skin, or vomit forth impossible geysers of noxious poisons. Should any foe live long enough to close with a Verminlord Corruptor, their battle has only just begun. Living upon the greasy pelt of a Corruptor can be any number of tiny parasites, stingfleas or three-eyed mites. They bite all who approach, and infect their prey with bubonix - the flesh-bubbling disease that rots foes in minutes. As the foe reels, the Verminlord Corruptor will then summon forth a pair of Plaguereapers, sickle-like blades which it will use to eviscerate its enemies with a savage fury.[3b]
Also known as Tyrants of Battle and the Great Stabber-slicers, the Verminlord Warbringers are the most commonly seen of the rat daemons, and of all the Verminlords, none are so full of themselves and self-posturing. Warbringers have a fondness for dramatic entrances, such as arriving in clouds of smoke before mustered hordes of skaven. They stride battle lines, towering over the ratmen, who cower in the presence of such majestic and terrible beings. Whenever possible they strike heroic poses, with their sinuously curving horns thrust regally outwards, and their weapons glinting in the fires of battle.[3c]
All of this preening is not merely pretentiousness on the part of these Verminlords, however. Skaven - particularly clanrats and stormvermin - rally to the awe-inspiring sight of these godly creatures. Thus can the presence of such a Verminlord steady even the most craven force. With each colossal stride or dramatic whip of the tail, the chittering tumult rising from the fighting hordes increases in its intensity. Skaven who bask in that verminous presence for long enough will be overcome by a bloodthirsty, teeth-snapping rage that they long to unleash upon the foe.[3c]
The Warbringers are not zealous about leading from the front; they far prefer to stride amongst a seething tide of ratmen, for they draw strength from being amongst their mortal underlings. When they reach the front line, few mortal creatures can match their speed or strength, and they are cut down whole ranks at a time with great sweeps from their doom glaives. When facing larger enemies - or delivering a dramatic coup de grace - a Warbringer will manifest an enormous spike-fist, driving it through the foe and tearing out its entrails for all to see.[3c]
Also known as the Lords of Black Lightning and the Great Manipulators, the Verminlord Warpseers are the most inscrutable of all the rat daemons. Great leaders and visionaries, they are often found at the centre of the most complex plots. All Verminlords are manipulative, but the Warpseers bring beguilement to new levels. Every syllable whispered and every subtle nuance has been crafted to influence an endgame that it alone can fathom. When a Verminlord Warper arrives in the world, it does so not with a plan, but with dozens, even hundreds of plots and intrigues - and is not through words and schemes alone that a Verminlord Warpseer will work its wiles.[3d]
When it comes to the arcane arts, the Warpseers wield great power. All Verminlords can hurl black lightning, but when a Warpseer does so, it is not lone bolts they cast but vast, arcing chains of destruction. With a stomp of their clawed foot they can open rifts, crack foundations and topple the structures of the so-called civilised world. At their command, the vermin of the world swarm, forming tidal waves of rats. So powerful is their call, that rodent kind from the shadow realms join the pack, and nothing can stop their chiseled teeth, for they are able gnaw a soul from a body in seconds.[3d]
Verminlord Warpseers alone can summon forth a scry-orb of enormous proportions. This sphere can be used to gaze into all possible futures, allowing the Verminlord to know the unknowable and see that which is beyond sight - a powerful boon as they plot the fall of their enemies and the fate of their allies. At times of great need, the Verminlord Warpseer can hurl this swirling orb as a weapon, its destruction releasing a miasma of multiple futures and fumes of purest warpstone. Those caught within the blast are driven mad, reduced to utter feeble-mindedness by the nightmare visions they are gifted.[3d]
- 1: Warhammer Armies: Skaven (7th Edition)
- 1a: pg. 40
- 2: Thanqoul and Boneripper: Thanqoul's Doom (Novel) by C. L. Werner
- 2a: Chapter: 17
- 3: Warhammer: The End Times Book IV: Thanquol Book 2